There’s a new glitch found in The Legend of Zelda: Tears of the Kingdom that lets you take down any enemy in the open world with a single swing. With some good timing and a lot of time invested in the Memories menu, you can one-hit KO even the toughest Gleeok in the game with the Cutscene Combo Amplification glitch. The video below from GamingReinvented goes into how and why this works, but we will explain it here as well.
How to do the Cutscene Combo Amplification glitch in Tears of the Kingdom
To do the Cutscene Combo Amplification glitch in Tears of the Kingdom, you need to swing a weapon at an enemy and pause the game just before you strike them. To make sure you timed it right, there should be no flash effect in the background from your weapon connecting, and if you go to your weapon page, you won’t be able to unequip what you have on.
When you think you have it perfect, press – to switch menu screens and go to your Memories. Watching a memory continuously will stack how many times your weapon hits that enemy. If you are swinging a sword with 50 damage and the enemy has 500 health, you need to watch a video 10 times for the full 500 damage to strike. After you are done, unpause the game and all of that damage will be built up in one swing. If you did it enough, the enemy will go down. Since the game thinks you are taking that many swings with your item, it will probably break your weapon at that point.
Besides having to invest time watching the same video over and over again, there are other limitations to this glitch that make it not a perfect win-the-game-for-free glitch. For starters, during the Demon King Ganondorf final encounters, you can’t view memories, so this won’t work there. Also, if you are fighting one of the temple bosses, they have a short cutscene that plays when they reach half-health, so you would need to do the Cutscene Combo Amplification glitch twice to take effect on them.